Ecco: Tides of Time

(no subject)



Latest Update: 17th of June, 2020
Ecco The Dolphin Japanese PC scans for both 1996 and 2003 releases are live.
Further archival scans and restoration occurring with all other owned media, including a rare store poster for the series from Japan that was used for promotion of the game in 1993.
Previous Update: 8th of June, 2020
Fleshing out sections with descriptions. Raw scans of 90% of the collection complete, just require archival work.
Newest Items: Ecco The Dolphin Defender of the Future Sample Disc [PS02]

Come join the community of Ecco Online on Discord!

※Photos, scans, translations, catalogue data, and articles on Origin Beach are provided by Origin Beach
and the viper-fox.com network, in association with Ecco Online as part of the media restoration and conservation program.
Use on other sites is allowed under fair use if attribution is credited.

※エコー・ザ・ドルフィンはセガ・エンタープライゼスの登録商標です。複製権所有。
Ecco: Song of the Ancient Singers

Games: Defender of the Future [ディフェンダー オブ ザ フューチャー]




Defender of the Future is... odd. The series was totally overhauled, branching out into an alternate universe/timeline -- which is fitting to be honest given the history of time travel within the original series, but it also created a schism when it first came out. 'Where is Ecco 3?' often was asked. We later learnt from Ed that Ecco 3 was going to focus on the war between the Atlanteans and the Vortex. Instead of that we got this, an amazing 3D engine and high-end graphics that at the time of it's initial release on Dreamcast were utterly mind-blowing, and a good just very different story.

It's both good and kinda sad.

I'd been on the fence with DotF for a number of years, and eventually settled to accept it for how great a game it is even if it was so different from the established series at the time. I've loved the style of gameplay, as it was a very successful transition from 2D to 3D, and the music was to die for, but I never found the Foe to be intimidating as an enemy compared to the more Geiger-esque Vortex. It does at least carry through with the weirdness which makes it pretty cool. The actual story elements with the multiple treks through time to restore all the traits that make the world balanced, the utterly messed up dichotomy of Man's Nightmare vs Dolphin's Nightmare, and the strong writing overall, however, are absolutely wonderful.

Though we may never see Ed's true Ecco 3 vision come to life, or even the series continuation of this story through Sentinels of the Universe thanks to its cancellation, we did at least get one very solid 3D title for the series.

All scans supplied are PNG format unless otherwise specified at 600DPI for archival purposes, as a result some files may be quite large.
If you'd like to find a specific game quickly, please utilise the code issued by the game's name in the index by searching for it with ctrl+f in your browser.

Index:
[DC01] Ecco The Dolphin Defender of the Future [PAL]
[DC02] Ecco The Dolphin Defender of the Future [NTSC-J]
[DC03] Ecco The Dolphin Defender of the Future White-Label Sample Disc [PAL]
[DC04] Ecco The Dolphin Defender of the Future Sample Disc [NTSC-J]
[PS01] Ecco The Dolphin Defender of the Future [PAL]
[PS02] Ecco The Dolphin Defender of the Future Sample Disc [PAL]


Title: Ecco The Dolphin Defender of the Future(エコー・ザ・ドルフィン ディフェンダー オブ ザ フューチャー)[DC01]
Media: GD ROM
System: Dreamcast
Catalogue: 830-0110-50 / MK-51033-50
Press: MK-51033-0148SA
Released: 16/06/2000
Region: PAL

Scans: Front | Back | Disc | Manual [PDF]

Information:
Fill me!

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Title: Ecco the Dolphin Defender of the Future(エコー・ザ・ドルフィン ディフェンダー オブ ザ フューチャー)[DC02]
Media: GD ROM
System: Dreamcast
Catalogue: HDR-0103
Press: HDR-0103-0606
Released: 25/01/2001
Region: NTSC-J

Scans: Front | Back | Obi | Disc | Manual [PDF]

Information:
Fill me!

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Title: Ecco The Dolphin Defender of the Future White-Label Sample Disc(エコー・ザ・ドルフィン ディフェンダー オブ ザ フューチャーホワイトレーベルサンプル版)[DC03]
Media: GD ROM
System: Dreamcast
Catalogue: 950-0043-50 / 952-0041-50
Press: MK-51033-0148SS
Released: 2000?
Region: PAL

Scans: Disc

Information:
A white-label promotional Sample Disc of DoTF. Most Sample Discs are full builds of the game sent to magazines and other reviewers, while others contain earlier builds which might have alpha assets.

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Title: Ecco the Dolphin Defender of the Future Sample(エコー・ザ・ドルフィン ディフェンダー オブ ザ フューチャー サンプル版)[DC04]
Media: GD ROM
System: Dreamcast
Catalogue: 673-02240
Press: HDR-0103-0606
Released: 25/01/2001
Region: NTSC-J

Scans: Front | Back | Obi | Disc | Manual [PDF]

Information:
Fill me!

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Title: Ecco The Dolphin Defender of the Future(エコー・ザ・ドルフィン ディフェンダー オブ ザ フューチャー)[PS01]
Media: DVD
System: Playstation 2
Catalogue: SCES-50499
Press: A0100398205-A511
Released: 04/03/2002
Region: PAL

Scans: Cover | Disc | Manual [PDF]

Information:
I remember finding this in a little second-hand store in Melbourne when I was visiting family, which is why the cover has a bit of history with things written on it as it was originally missing its slip. I got a repro one years later but didn't trade the case because it was the first chance I'd had at ever playing DOTF directly, so its a bit loved.

While it's neat that it did get a port, the PS2 port suffers a lot from slowdown and lag due to the engine not being ported correctly, which as far as I can tell is a problem from going over from the NAOMI board to the RISC in the PS2 -- Biohazard CODE:Veronica suffered the exact same problem too. But, as I said before, it was the first version I was ever able to play after years of not being able to, so I took it as I could.

While DOTF on the DC has aged well, I find the slowdowns, especially in the PAL PS2 version, pretty horrible to play through these days so I tend to avoid playing this port. Nonetheless, it's good to have!

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Title: Ecco The Dolphin Defender of the Future Sample Disc [PS02]
Media: DVD
System: Playstation 2
Catalogue: SCES-50499/9322023
Press: A0900555555-B511
Released: 2002?
Region: PAL

Scans: Disc

Information:
Most Sample Discs are full builds of the game sent to magazines and other reviewers, while others contain earlier builds which might have alpha assets.

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Ecco: Elisia

Games: Ecco Jr. [エコーJR.]




Ecco Jr. is a bit of an oddity -- not entirely a canon game (unless you consider it happening during Ecco's childhood,) but it is a fun addition to the franchise. There are two versions of Ecco Jr.: the Mega Drive game, which saw a physical release in Australia and the US, and then the Sega Pico release which was titled Ecco Jr. and the Great Ocean Treasure Hunt! (or: 右脳開発シリーズ2 Ecco Jr. / Right Brain Development Series 2 Ecco Jr.). Both games are classed as edutainment, with a focus on exploration first and foremost.

Japan did see Ecco Jr. on the Mega Drive, but only through a download via the Sega Channel during August of 1995, so no physical carts exist.

All scans supplied are PNG format unless otherwise specified at 600DPI for archival purposes, as a result some files may be quite large.
If you'd like to find a specific game quickly, please utilise the code issued by the game's name in the index by searching for it with ctrl+f in your browser.

Index:
[PI01] Ecco Jr. And The Great Ocean Treasure Hunt [NTSC]



Title: Ecco Jr. And The Great Ocean Treasure Hunt [PI01]
Media: Cartridge
System: Pico
Catalogue: 670-5287
Released: 08/1994
Region: NTSC

Scans: Box Front | Box Back | Cartridge | Game 1 | Game 2 | Game 3 | Game 4 | Game 5

Information:
Fill me!

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Ecco: Skyfin

Games: The Tides of Time [エコー・ザ・ドルフィン2]





I have very strong memories of this game -- much like the first. Of hot summer nights sitting on my bed by my TV, master password pages on my desk that I'd add to as I got through the game further and further, the music and the colours and the atmosphere just absolutely engulfing me as I played and played. I remember calling the SEGA Hotline in Australia regarding Tubes of Medusa once, and getting the best tip I'd ever heard of using the sonar on her belly to get her to release Ecco. I used to make dioramas with floating dolphins because I was enamoured with the skyfins, and I would record tapes of music from the game so I could always listen to it even when I wasn't playing.

Needless to say, pretty influential and still very well beloved by myself.

The Tides of Time is quite possibly every Ecco fan's favourite game out of the entire series. It essentially took everything good about the first game, dressed it up in a new graphic coating, and presented it complete with a refined engine, massive level tally, and even more story expanding on everything. Add in the best soundtrack (MD version) of the series as well and you've got a whole package of goodness. Much like Ecco 1, Tides of Time was notoriously hard, but unlike the first game Tides of Time only really saw release on the MD and CD back in the day, lacking a 'high definition' port like Ecco 1 did for the PC, which is a shame honestly. It would've been pretty amazing seeing the game done in that higher resolution!

All scans supplied are PNG format unless otherwise specified at 600DPI for archival purposes, as a result some files may be quite large.
If you'd like to find a specific game quickly, please utilise the code issued by the game's name in the index by searching for it with ctrl+f in your browser.

Index:
[MD01] Ecco: The Tides of Time [PAL]
[MD02] SEGA Platinum Collection Ecco: The Tides of Time [PAL]
[MD03] Ecco The Dolphin 2 [NTSC-J]
[CD01] Ecco: The Tides of Time [NTSC]
[CD02] Ecco The Dolphin CD [NTSC-J]
[GG01] Ecco The Dolphin 2


Title: Ecco: The Tides of Time(エコー・ザ・ドルフィン「時間の潮流」)[MD01]
Media: Cartridge
System: Mega Drive
Catalogue: FECC 01 SMC
Released: 27/08/1994
Region: PAL/SECAM

Scans: Cover | Cartridge | Manual Sample | Manual [PDF]

Information:
Fill me!

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Title: SEGA Platinum Collection Ecco: The Tides of Time(セガプラチナ復刻版「エコー・ザ・ドルフィン『時間の潮流』」)[MD02]
Media: Cartridge
System: Mega Drive
Catalogue: FECC 01 SMC
Released:
Region: PAL/SECAM

Scans: Cover | Cartridge | Manual Sample | Manual [PDF]

Information:
Fill me!

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Title: Ecco The Dolphin 2(エコー・ザ・ドルフィン2)[MD03]
Media: Cartridge
System: Mega Drive
Catalogue: 670-5458
Released: 25/08/1994
Region: NTSC-J

Scans: Cover | Cartridge | Manual Sample | Manual [PDF]

Information:
Fill me!

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Title: Ecco The Dolphin Tides of Time(エコー・ザ・ドルフィン「時間の潮流」セガCD版) [CD01]
Media: Compact Disc
System: Sega CD
Catalogue: 4441
Press: CDAC-077400
Released: 1994
Region: NTSC

Scans: Front | Back | Disc | Manual Sample | Manual [PDF]

Information:
While the original Ecco for the Mega CD got a LOT of love in the form of updates, levels, and so on, Tides of Time seemed to be left by the wayside outside of its new soundtrack — that is until one found special glyphs in game which played full 3D FMV animations made to tell the story of the first game which were, at least back then, pretty amazing. The biggest draw for this version would have be the soundtrack which was again tooled by Spencer Nilsen, its atmosphere rather hauntingly beautiful.

The US release of this along with other Sega CD titles has a longbox, while all the other regional releases are in more standardised cases. The US copy is prolific in terms of aftermarket, making it not too terrible to try and obtain.

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Title: Ecco The Dolphin CD(エコー・ザ・ドルフィンCD)[CD02]
Media: Compact Disc
System: Mega CD
Catalogue: G-6041/670-6262 + 670-6477
Press: G-6041P-00283A (Disc 1), G-6041P-00284 (Disc 2)
Released: 24/02/1995
Region: NTSC-J

Scans: Front | Back | Obi | Disc | Manual [PDF]

Information:
Japan got a pretty cool release when it came to the Mega CD where both games came in the one package instead of separate releases, featuring new art for it by the JP series release lead artist Hayato Takebayashi.
Ecco The Dolphin CD features both Ecco 1 and Ecco 2, so is featured both here and on the Ecco 1 page.

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Title: Ecco The Dolphin(エコー・ザ・ドルフィン2)[GG01]
Media: Cartridge
System: Game Gear
Catalogue: G-3362
Released: 03/02/1995
Region: NTSC-J (No Region Lock)

Scans: Front | Back | Cartridge | Manual Sample | Manual [PDF]

Information:
Fill me!

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Ecco: The Asterite

Games: Ecco The Dolphin [エコー・ザ・ドルフィン]




Ecco The Dolphin is the first major title in the entire Ecco series, and set the precedence for the series as a whole with it's exploration, difficulty, and deep story. Released originally in July 31st of 1992 in the PAL/SECAM region, and followed on in the US and Japan in July 29th and 30th 1993, Ecco became a cherished classic with a cult following that still is ongoing to this day. The game is well known for being brutally hard thanks to the rental market often seeing many developers make games harder to generate more revenue with purchases. For many of us Ecco fans, it is of course the title that started our love for this wonderful series. It sold millions. It's still selling to this day, with recent ports of the original game available on large platforms like Virtual Console and STEAM, where it still gets critical acclaim across the board.

My personal story with Ecco is important as it shaped a lot of who I became as I grew up. My dad got me a copy of the first game after coming home from a business trip because he knew I loved dolphins - I mean they were a very in thing back in the early 90s how could my kid-brain not love them honestly, and I was in love with it despite the difficulty. Ecco was also one of the very first online communities I was a part of outside of the Sonic (and now later seen as very early Furry) communities. In particular a site called The Undercaves which was run by Blackfin, a series fan over in New Zealand, had a forum where people could share their love of the game and all its mysteries. I joined it back in its infancy in 1997/8. Thanks to social media nowadays I actually am in frequent contact with many of the original members of it and its more-or-less direct successor with Arkonviox.net, with most of us now being a part of Ecco Online.

All scans supplied are PNG format unless otherwise specified at 600DPI for archival purposes, as a result some files may be quite large.
If you'd like to find a specific game quickly, please utilise the code issued by the game's name in the index by searching for it with ctrl+f in your browser.

Index:
[MD01] Ecco The Dolphin [PAL]
[MD02] SEGA Gold Collection: Ecco The Dolphin [PAL]
[MD03] Ecco The Dolphin [NTSC-A]
[MD03] Ecco The Dolphin [NTSC-J]
[CD01] Ecco The Dolphin [PAL]
[CD02] Ecco The Dolphin (Not For Resale) [NTSC-U]
[CD03] Ecco The Dolphin CD [NTSC-J]
[GG01] Ecco The Dolphin
[PC01] Ecco The Dolphin PC Jack In The Box Limited
[PC02] Ecco The Dolphin PC Long Box Version
[PC03] Ecco The Dolphin PC Sega Game Main Series Version
[DS01] SEGA 3D Reprint Archives


Title: Ecco The Dolphin (エコー・ザ・ドルフィン) [MD01]
Media: Cartridge
System: Mega Drive
Catalogue: 670-2201-50
Released: 29/12/1992
Region: PAL/SECAM

Scans: Cover | Cartridge | Manual Sample | Manual [PDF]

Information:
The very game that started it in all its hard, and occasionally buggy, glory. While Tides of Time is my favourite of the series without a doubt, there is no denying how important the first game was for both the franchise's starting point and for myself as a kid. Its soundtrack was otherworldly, its difficulty a curve I enjoyed mastering (and probably developed some pretty rad motor skills, if I'm honest,) and it featured dolphins. It was a quintessentially 90s thing when you look back on it, and the influences it had across various media and genres still are felt today.

This is my original copy of Ecco that I got as a kid back in the day! I'd say I've done a bang-up job in keeping it in good condition, save for a missing manual in this main copy (it's okay, I still have a manual thanks to the Gold Edition that you can check out below.)

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Title: SEGA Gold Collection Ecco The Dolphin (セガ金復刻版「エコー・ザ・ドルフィン」) [MD02]
Media: Cartridge
System: Mega Drive
Catalogue: 670-2201-50/FDOL00SMC
Released: 29/12/1992
Region: PAL/SECAM

Scans: Cover | Cartridge | Manual Sample | Manual [PDF]

Information:
SEGA Gold Collection was a budget label given to re-released Sega Mega Drive games here in Australia by Ozisoft for their Metal With Attitude series. Gold releases was later superseded by the Platinum Collection label which you can catch over at [MD02] on the Tide of Time page. It's not known what requirements were to be branded as Gold Collection but the series only saw 12 releases, with Ecco being one of them. Asides from a new exterior box design, the rest of the game is the same as the original release.

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Title: Ecco The Dolphin (エコー・ザ・ドルフィン) [MD03]
Media: Cartridge
System: Mega Drive
Catalogue:
Released:
Region: NTSC-A

Scans: Cover | Cartridge | Manual Sample | Manual [PDF]

Information:
Asia region release.
[Coming Soon]

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Title: Ecco The Dolphin(エコー・ザ・ドルフィン)[MD04]
Media: Cartridge
System: Mega Drive
Catalogue: 670-3462
Released: 30/07/1993
Region: NTSC-J

Scans: Cover | Cartridge | Manual Sample | Manual [PDF]

Information:
Ecco received a bit more than just a standard translation when it came to being released in Sega's home market. In addition to the entire game being translated (if you know Japanese try reading the Asterite's text where it's entirely in katakana to melt your brain a bit,) the game also was patched to fix issues present in the original build, while also making the release even more unique with its own additional levels. The Stomach is the most well-known addition, a way of dialling down the difficulty for the Japanese market wherein you'd have to navigate the Vortex Queen's stomach to escape back out to The Final Fight, which was the basis for the drone level of the same task in Tides of Time which was in production at the same time. Welcome To The Machine has an arguably harder AI to deal with in regards to the Vortex Drones complete with new brown colours to make them stand out against the BG, but softens the blow with continue crystals being scattered throughout in the event of an unfortunate screen crush or drone slap; it also patched the exit point for the level as the original game had you swim through a wall at its original exit marker, an update carried over to the Mega CD and PC versions of the game.

Other small additions included using some of the unused tracks for main levels - The Big Blue's theme in particular is nice in lieu of the title screen and home bay music, and two versions of Open Ocean (one to get to the arctic, one to swim back south) where another unused track is featured. This build of the game has become my favourite over the years when it comes to the original Mega Drive games.

Ecco features new artwork across the board in the classic releases from the Japanese side of things. Going uncredited in every release except for the 1996 PC release, the artist in question is Hayato Takebayashi (竹林勇人) who handled the package design as well. You can download a monster-sized archival scan of the artwork for this game here (also mirrored here by our friends over on Ecco Online.)

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Title: Ecco The Dolphin(エコー・ザ・ドルフィンメガCD版)[CD01]
Media: Compact Disc
System: Mega CD
Catalogue: 4408/670-4098-50
Press: MK-4408P-0013
Released: 1993
Region: PAL/SECAM

Scans: Front | Back | Disc | Manual Sample | Manual [PDF]

Information:
Taking Ecco over to the Sega CD was a spectacular choice by Novotrade, allowing for a totally new soundtrack (the first QSound used for the system,) additional levels, and various bug fixes in addition to adding a newly animated attract mode.

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Title: Ecco The Dolphin (Not For Resale)(エコー・ザ・ドルフィンセガCD非売品版)[CD02]
Media: Compact Disc
System: Mega CD
Catalogue:
Press:
Released: 1993?
Region: NTSC-U

Scans: Front | Back | Disc

Information:
Pack in title? Investigating when arrives
[Coming Soon]

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Title: Ecco The Dolphin CD(エコー・ザ・ドルフィンCD)[CD03]
Media: Compact Disc
System: Mega CD
Catalogue: G-6041/670-6262 + 670-6477
Press: G-6041P-00283A (Disc 1), G-6041P-00284 (Disc 2)
Released: 24/02/1995
Region: NTSC-J

Scans: Front | Back | Obi | Disc | Manual Sample | Manual [PDF]

Information:
As mentioned above, taking Ecco over to the Sega CD was a spectacular choice by Novotrade. Japan got a pretty cool release when it came to the Mega CD where both games came in the one package instead of separate releases, featuring new art for it by the JP series release lead artist Hayato Takebayashi.

Ecco The Dolphin CD features both Ecco 1 and Ecco 2, so is featured both here and on the Tides of Time page.

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Title: Ecco The Dolphin(エコー・ザ・ドルフィン)[GG01]
Media: Cartridge
System: Game Gear
Catalogue: G-3344
Released: 11/03/1994
Region: NTSC-J (No Region Lock)

Scans: Front | Back | Cartridge | Manual Sample | Manual [PDF]

Information:
Fill me!

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Title: Ecco The Dolphin PC Jack In The Box Limited (エコー・ザ・ドルフィンPC ジャック・イン・ザ・ボックス限定版) [PC01]
Media: Compact Disc
System: PC
Catalogue:
Press:
Released: 1999
Region: No Region

Scans: Cover | Disc

Information:
This is a promotional release of Ecco PC that was part of a promotional tie-in that Sega was running with Jack In The Box, a large fast-food chain in the US. The kids meal you could get had either a Sonic, Knuckles, Ecco, or Bug toy and the games were $1.99 if purchased with the kid's meal or $5.99 on their own.

The game is the same as the original PC release, just with promotional packaging.

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Title: Ecco The Dolphin PC Long Box Version(エコー・ザ・ドルフィンPC ロングボックス版)[PC02]
Media: Compact Disc
System: PC
Catalogue: HCJ-0114
Press: C0114P01191
Released: 13/12/1996
Region: No Region

Scans: Front | Back | Disc | Manual Sample | Manual [PDF, 508.6MB]

Information:
This is a long box, or big box, release of the game distributed by Sega PC themselves. In many cases a long box release is often the most sought after release, especially if a later release occurs, but as far as I've been able to discern there is only this singular release — and that alone makes it a rather rare beast to both find and find in good condition. The JP PC version has the same enhancements seen in the US/EU PC releases, but loses some of its original adjustments from the Mega Drive version such as The Stomach level, a trait shared with the Japanese Mega CD release as well. In terms of design from a box perspective the entire package is both incredibly Ecco, incredibly Japanese, and incredibly 90s era; it's not hard to see why vaporwave tends to sample Ecco in multiple ways when you look at this kind of art.

This build of Ecco PC, like others, is horrendous to try run on modern machines and worked best in Windows 3.x series and '95.

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Title: Ecco The Dolphin PC Sega Game Main Series Version(エコー・ザ・ドルフィン セガゲーム本舗版)[PC03]
Media: Compact Disc
System: PC
Catalogue: SGH-005
Press: IFPI L303
Released: 20/11/2003
Region: No Region

Scans: Cover | Obi | Disc | Manual Sample | Manual [PDF, 103.9MB] | Troubleshooting Card

Information:
This is a much later PC release designed to work on Windows 98SE, Me, 2000, and XP released as part of MediaKite's 'Sega Game Main Series' releases. Unlike the prior 1996 Ecco JP, the Sega GMS version is port of the original Mega Drive game, complete with original sound, making it an oddity in the releases. Analysing it with the Ecco Online community it seems it may be running in a Sega proprietary emulator with their own ROM. It is not yet known if this ROM is of the same Japanese retail build released in 1993, or a revised one with further fixes and adjustments, but either way it is an exciting find and is completely exclusive to the Japanese market.

I supplied an archival copy of this that you can check out and download via our friends at Ecco Online.

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Title: SEGA 3D Reprint Archives (セガ3D復刻アーカイブス) [DS01]
Media: Cartridge
System: Nintendo 3DS
Catalogue:
Released: 18/12/2014
Region: NTSC-J (No Region Lock)

Scans: Cover | Cartridge | Manual Sample | Manual [PDF]

Information:
The SEGA 3D Reprint Archives was a release that saw the only physical issue of 3D Ecco The Dolphin, a 3D enhanced port that was made by M2 for SEGA and released back on 26th of June in 2013. The port featured both the international and Japanese versions of the game, something M2 reported was difficult to do as both roms are very different in how they behaved, so building a map editor in 3D to allow them to code the effects was quite a feat, and includes a Super Dolphin mode so people can play the game in god-mode essentially to mitigate its difficulty.

The release itself is interesting in that this physical copy was only issued in Japan, as Ed Annunziata was securing the full rights to Ecco from Sega in 2014, making the SEGA Classics collection releases internationally only contain the games from the reprint archives 2nd and 3rd iterations. The companion book for the series which featured extensive behind the scenes access, production art, and interviews has 3D Ecco The Dolphin greyed out with a notice of 'due to circumstances [unforseen/out of our control] this work cannot be shown' and the removal of Ecco in the Sugimori cover art for the book.

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Ecco: The Stone

(no subject)



Who are you?
A thirty-something person who has a strong passion for games. Most people around the net call me Cally which is a very affectionate name based off an old character of mine. Many people from the days of yesteryear on The Undercaves would know me as Whitefin. Adore games, always have, always will. Lover of both old-school and new consoles.

What is Origin Beach?
Origin Beach is a rather infamous level in Ecco The Dolphin where two glyphs are hidden inside the walls. If you use your sonar on them, there are the following messages:

We hear song in the ocean! We hear our kind in the sea! Never have we heard songs in the sea!
You sing our song under the waves. Who are you? Could we sing in the sea? Could we live in the sea? Perhaps we will try!

Back in 1998 I emailed Ed Annunziata and I asked him multiple questions including why this was still included/accessible in the game. He responded that it was the first time anyone had asked him about it which was also why he wished to write back to me, and that it was in relation to the question "Why do dolphins live in the sea?" from earlier in the game. He also elaborated by explaining to me that those messages were originally tied to ancestors of Ecco (rather than just glyphs) that we would've seen and talked to, but were ultimately scrapped from the game.

This has stuck with me for 20+ years, much like the games themselves have, which is why I thought Origin Beach would be a good setting for housing my collection on the internet.

I also still have this excerpt from that very same email, including my 10 y/o self's awful spelling:
>5.What dose the secret password do in Ecco the dolphin 2, i tried it and it
>just rejected me, please reply to my e-mail if you have the time.

If we were to make Ecco 3 I was going to make is so that if you entered that
password you'd get something special. I really wanted to connect parts 2
and 3. but I never got a chance to make part 3

I did the same thing in Warriors of the Eternal sun - The D&D game for the
Genesis. but I never got a chance to make a sequel to that one either.

Thank you for writing to me! Good luck with all that you do!


Kinda awesome and mind-blowing for little me! Ed and I follow each other on Twitter nowadays too. It's so awesome when a series creator is so down to earth and always happy to talk with his fans. But yeah, it's why Origin Beach is just such a strong level and name for me. I have a lot of investment in it.

What started your collection?
The games, of course. There's only a tiny handful of merch when it comes to Ecco, but I'd like to one day have it all, even if it means tracking down old magazines for ads and articles to archive.

I started out with Ecco 1 on the MD, and picked up Ecco 2 back when a video store was closing down locally and they were selling all their games out -- I'd pretty much hired that cartridge so many times that the game might as well of been mine in the first place, so it was befitting to just buy it! When I was older, and the internet much broader when it came to importing and shopping, I picked up the Japanese MD games, along with the gorgeous Mega-CD set, and started amassing everything.

Because Ecco only has a small number of releases, I'd like to one day have at least one major release from at least three regions: PAL (Aus/Europe), NTSC (US), and NTSC-J (JP), and then begin filling in gaps with special editions/other region releases that have interesting quirks, the works. The bonus to this too is that there are different box arts and styles between them all usually.

How long have you been collecting Ecco items?
I guess since 1992 would be the official start, so for over 25 years as of the time of writing. It's an impactful series that has only a small amount of merch going for it, so I hope to one day have a major collection of all things pertaining to it so I can preserve and archive all the materials. We, the Ecco community, are currently in the middle of a translation and preservation project for the Japanese materials of the game as well, in addition to archival scans of manuals, inserts, the works. We don't ever want to lose any of this magic for such a beloved series, and if my collection can help that in any way it's a good thing.

Why are your catalogue names for the games in both English and Japanese?
It's partially a habit from my dual-language tagging on Viperhazard, but additionally Ecco actually has a pretty awesome Japanese fanbase, along with SEGA fans being prolific in Japan. Some of my rarer collection items are from Japan itself! Providing dual names for things allows them to find things for their own catalogues and identifiers that may make it easier for them to search for.


If you have any questions you'd like to ask me, about either myself, the collection as a whole, or any specific items, please feel free to contact me. You can either leave a comment here with your question, contact me on twitter (@cacodemum), or email me (viper.fox[at]me.com). I will do my best to either personally answer them, or if I feel it's interesting enough, add it to the official FAQ.